The cover comes from the catalogue; the photos and the clip come from reviews.
Screenshots published by the developer in the App Store.
Game not found in the threat lists
Total War: MEDIEVAL II
Game reviews
Type Game Card addedAugust 23 Threat lists clean Reviews1
people’s rating
—
nobody has rated it yet. Yours will be the first.
5 0 4 0 3 0 2 0 1 0
Astrina AI 4.0
Counted separately and kept out of the people’s average — otherwise one machine score would read as the readers’ opinion.
How this changed
40 day(s) of observations · storefront GBThe store shows today. We write down every day, so the change can be read.
2026-08-31 2026-09-30 2026-11-02
Show the numbers
| Day | Ratings |
|---|---|
| 2026-08-31 | 3,015 |
| 2026-09-01 | 3,015 |
| 2026-09-02 | 3,015 |
| 2026-09-05 | 3,016 |
| 2026-09-06 | 3,017 |
| 2026-09-07 | 3,018 |
| 2026-09-08 | 3,018 |
| 2026-09-10 | 3,024 |
| 2026-09-11 | 3,025 |
| 2026-09-13 | 3,026 |
| 2026-09-14 | 3,028 |
| 2026-09-15 | 3,029 |
| 2026-09-17 | 3,029 |
| 2026-09-18 | 3,030 |
| 2026-09-22 | 3,035 |
| 2026-09-24 | 3,039 |
| 2026-09-27 | 3,042 |
| 2026-09-28 | 3,044 |
| 2026-09-29 | 3,044 |
| 2026-09-30 | 3,046 |
| 2026-10-02 | 3,047 |
| 2026-10-03 | 3,050 |
| 2026-10-04 | 3,050 |
| 2026-10-05 | 3,050 |
| 2026-10-07 | 3,050 |
| 2026-10-08 | 3,050 |
| 2026-10-09 | 3,051 |
| 2026-10-10 | 3,052 |
| 2026-10-11 | 3,052 |
| 2026-10-12 | 3,054 |
| 2026-10-13 | 3,057 |
| 2026-10-16 | 3,059 |
| 2026-10-17 | 3,060 |
| 2026-10-18 | 3,061 |
| 2026-10-19 | 3,062 |
| 2026-10-25 | 3,067 |
| 2026-10-26 | 3,068 |
| 2026-10-29 | 3,070 |
| 2026-11-01 | 3,072 |
| 2026-11-02 | 3,072 |
Star rating
4.87
did not change
New ratings
+57
about 1 a day
Spikes
—
no unusual jumps
Ratings by part Graphics · Gameplay · Story — what we ask about this type
Nobody has rated the parts yet — the stars lead to the form, and a rating by parts adds up to the overall one.
Reviews · 1
Total War: MEDIEVAL II is the grand campaign one reaches for when map-level planning matters as much as battles. By our assessment, it does siege warfare, faction management, and the slow grind of building an empire better than most strategy games of its era. The trade-off is plain: it asks for patience, a tolerance for menus, and a willingness to sit with long turns and messy wars. In practice it feels like juggling armies, taxes, diplomacy, and timing, then dropping into fights that can swing on terrain and formation. Compared with faster RTS games, it is less about quick reflexes and more about control over a broad medieval machine. It suits players who want strategy with weight and room to plan; it is not for anyone looking for short matches or constant spectacle.
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